IELTS Essay Checker - Sample Band 5.5

IELTS Writing Task 2 Sample Band 5.5 | IELTS Essay Sample Band 5.5

5.5
Overall Score
29 Jun 24, 12:57
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Overall Feedback

The essay addresses the task but lacks a clear thesis statement and logical flow. Grammar and vocabulary usage are adequate but contain errors and inconsistencies, affecting readability and coherence.
Overall score5.5
Grammatical range and accuracy5.0
Lexical resource6.0
Coherence & cohesion5.0
Task response6.0
Total Errors25
Grammatical range and accuracy5
Lexical resource12
Coherence & cohesion4
Task response4
Question
Some people regard video games as harmless fun, or even as a useful educational tool. Others, however, believe that video games are having an adverse effect on the people who play them.
In your opinion, do the drawbacks of video games outweigh the benefits?
#Entertainment
#Advantage / Disadvantage
Submitted Answer
English:UK English
Words:354
Paragraphs:6
Formality
Task Response
Readability
Coherence
Cohesion
Vocabulary Usage
Grammar Range
Ideas Development
Logical Flow
Thesis Statement
Video
games
can be absorbed by different perspectives as distinct ball
games
. Whilst some believe that these
games
help strengthen minds; others believe
they're
harmful.
Electronic plays can be useful
in
numerous reasons. Kids are able to master the skill of multitasking and intellectual thinking by
playing
games
like those
car
racing ones where one needs to ensure good speed of the car and
also
overtake other cars. Video
games
, through their illustration, root in
children
a seed of wide imagination that further
plays
a useful role in their skill-set for practical life.
These puzzles raise your thinking speed, and
enchance
your capability to overachieve in less duration. When
playing
these, different senses are being used like sight, touch, and feel which open up your mind! These
games
, obviously, are
also
a good time-pass, far better than age restricted movies and cartoons, causing
children
to feel an inferiority complex.
However, these are
also
opposed by people. One reason for this could be the enormous harm these have on eye-sights. These plays are quite addictive, and cause
children
to think about them even when they are not supposed to, like when studying, or working. Addiction of
any thing
is wrong, and should be highly condemned, and this appears to be one factor of the same. When hooked to these, they
dont
feel like eating/talking, and lose their sanity in the long run.
It is, therefore, recommended by
child
experts that video
games
should rather be subtracted from the lives of
children
and adults, since adults already got less time to spend with their families, so in their leisure time, all they do is
play
these
games
which
also
deeply plants in their nature, seeds of aggression.
In conclusion,
i
believe computerized amusements in a limit are acceptable, however, one
shouldn't
consider those to be a significant part of their lives so much so that
it's
almost impossible for them to drop hold of it. Henceforth, in my opinion, the drawbacks of these are far more prominent than
its
benefits; and as a replacement, outdoor
games
should be considered.

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